~~Title: Features~~ ====== Asia Mod ====== The Asia Mod is a far-reaching revision of 7 Days to Die. This overhaul mod has a very strong focus on survival. Therefore, you can not play this mod like the vanilla game or many other mods where you no longer have problems as soon as you can make bacon with eggs (by the way, these do not exist at all). But if you are willing to learn you find lots of detailed cooking recipes and lots of crafting possibilities. Everything that is put in this mod has to fit the theme of Asia in the 16th century. (there is really a lot of research in here). ===== What is in this mod ===== * at the beginning of the game you start with only 4 slots in your tool belt and no backpack. Don't skip the tutorial so you will soon get a tool belt with 6 slots and a small backpack as part of the starting quests. In the course of the game you can unlock everything, including the compass, map and also the time. * there are no vanilla POIs in the game. new handcrafted POIs are added constantly {{gallery>:mod?traderbuild*.jpg}} * more than 60 own trees, bushes, flowers {{gallery>:mod:tree.jpg}} {{gallery>:mod:bush.jpg}} * mod own zombies * mod own animals {{gallery>:mod:chicken.jpg}} {{gallery>:mod:deer.jpg}} {{gallery>:mod:tiger.jpg}} {{gallery>:mod:snake.jpg}} {{gallery>:mod:panda.jpg}} {{gallery>:mod:panda_baby.jpg}} {{gallery>:mod:eating_panda.jpg}} * 2 pre-made maps (we are working on adapting our POIs for the RWG) * skill system learning by doing (except for the workbenches there may still be invested points) * Mod own quests * Tool quests * 5 Asian traders with own voices (see [[:mod:team|The Team]]) {{gallery>:mod:trader1.jpg}} * Asian background music * 1 handcart which offers 18 additional places * 2 vehicles (horse and the sailing cart) {{gallery>:mod:horse.jpg}} * Upgradeable workbenches {{gallery>:mod:workbench.jpg}} * Irori (cooking station and tea kitchen (but this one is not ready yet)) * Workbench * Yagen (chemistry station) * Melting (Kiln and Tatara(for melting iron sand)) * Forge * Tailoring workbench * 15 plants to cultivate (Attention plants wither again) ===== our plant growing seasons ===== ^ Plant ^ Growing time minimum ^ Growing time maximum ^ Yield (Pieces) ^ | **Rice** | 2h 4min | 2h 15min | 2 | | **Cabbage** | 1h 45min | 1h 54min | 1 | | **Garlic** | 3h 2min | 3h 17min | 2 | | **Radish** | 1h 26min | 1h 33min | 1 | | **Tea plant** | 3h 40min | 3h 59min | 3 | | **Ginseng** | 3h 40min | 3h 59min | 3 | | **Turnip** | 2h 4min | 2h 15min | 1 | | **Soybean** | 1h 45min | 1h 54min | 1 | | **Ginger** | 3h 2min | 3h 17min | 2 | | **Corydalis** | 3h 40min | 3h 59min | 3 | | **Pumpkin** | 1h 45min | 1h 54min | 1 | | **Jiagulan** | 3h 2min | 3h 17min | 2 | | **Japonica** | 3h 40min | 3h 59min | 3 | | **Comfrey** | 2h 4min | 2h 15min | 1 | | **Hemp** | 2h 4min | 2h 15min | 1 | ===== Some impressions: ===== {{gallery>:mod:picture1.jpg?400x240}} {{gallery>:mod:park.jpg?400x240}}